Illustration development and experimentation in Photoshop
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYzjvUNgCTGw7nxa1BZQiFxz_DL46hCWxpcigAzqilgaAB7ep8fs3411DXZ-bIGU7upqngyE_n0YiG7KP3MB9GWP0RtrtRkEiaQb7au2qQ1ZPBJzLLSPFIpoev2K360WSa3kMwKVsyVjU/s400/Screen+shot+2012-04-08+at+18.30.06.png) |
© Kasumi Miyake 2012
Experimentation with flat colours and gradient tones. |
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5Ej3lkQntIrkjbEjxZq9pz6TuOslSgEuHXnYN27Akf9A82Hdbg9exb_jcCg2KPf90qug7WScGc8S0AFG1rvWmH05Ua8WHRtd4dAY1nd0-ss_FAOS9FxlnXDkG7CqBlKiWAMW0oBdEjFo/s400/Screen+shot+2012-04-08+at+17.45.01.png) |
© Kasumi Miyake 2012
Experimentation with brush painting in Photoshop to create a more textured surface with use of overlays to instill tone and form. |
Most recent illustration
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9r4mqRtfPnZCdK9ox_yqlXNFWYe6VBrHeDqCXcJ9hj4Tq5q44KIwh5hWlHmbKMtgJQAEXJl3ODtsblQbVnw8UR3gx-LyGrM-9daKrorjgdvK-ZKgTWF05gmE4E91DLUuzlSuzw5GYoHg/s400/Screen+shot+2012-04-09+at+00.59.23.png) |
© Kasumi Miyake 2012
I took a different drawing approach to the previous illustrations. This one is more effective and faster, creating a Guido Crepax like style in terms of minimalist contours to define the figure. I have tried to improve the appearance of the skin to create a sense of form without making the contouring too obvious to create the porcelain effect. |
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